/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.costs.Cost; import mage.abilities.costs.common.ExileTargetCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.counters.CounterType; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCardInYourGraveyard; import mage.target.common.TargetControlledCreaturePermanent; /** * * @author MarcoMarin */ public class SoulExchange extends CardImpl { public SoulExchange(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{B}{B}"); // As an additional cost to cast Soul Exchange, exile a creature you control. Cost cost = new ExileTargetCost(new TargetControlledCreaturePermanent()); this.getSpellAbility().addCost(cost); // Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard"))); this.getSpellAbility().addEffect(new SoulExchangeEffect()); } public SoulExchange(final SoulExchange card) { super(card); } @Override public SoulExchange copy() { return new SoulExchange(this); } } class SoulExchangeEffect extends OneShotEffect{ public SoulExchangeEffect() { super(Outcome.Benefit); this.setText("Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull."); } public SoulExchangeEffect(final SoulExchangeEffect effect) { super(effect); } @Override public SoulExchangeEffect copy() { return new SoulExchangeEffect(this); } @Override public boolean apply(Game game, Ability source) { ReturnFromGraveyardToBattlefieldTargetEffect effect = new ReturnFromGraveyardToBattlefieldTargetEffect(); if (!effect.apply(game, source)) return false; for (Cost c : source.getCosts()){ /* if (!c.getTargets().isEmpty()){ UUID t = c.getTargets().getFirstTarget(); Permanent exiled = game.getPermanentOrLKIBattlefield(t);*/ if (c.isPaid() && c instanceof ExileTargetCost) { for (Permanent exiled : ((ExileTargetCost) c).getPermanents()) { if (exiled != null){ if(exiled.getSubtype(game).contains("Thrull")){ game.getPermanent(source.getFirstTarget()).addCounters(CounterType.P2P2.createInstance(), source, game); return true; } } else return false; } } } return true; } }