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package org.mage.test.cards.triggers.dies;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Checks that a dies triggered ability of a Token works
*
* @author LevelX2
*/
public class ReefWormTest extends CardTestPlayerBase {
@Test
public void testDiesTriggeredAbility() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
addCard(Zone.HAND, playerA, "Lightning Bolt", 4);
// When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with
// "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with
// ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"
addCard(Zone.BATTLEFIELD, playerB, "Reef Worm", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Reef Worm");
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Lightning Bolt", "Fish");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Whale");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Whale");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertGraveyardCount(playerA, "Lightning Bolt", 4);
assertPermanentCount(playerB, "Fish", 0);
assertPermanentCount(playerB, "Whale", 0);
assertPermanentCount(playerB, "Kraken", 1);
assertGraveyardCount(playerB, "Reef Worm", 1);
assertGraveyardCount(playerA, "Lightning Bolt", 4);
}
}