package mage.abilities.dynamicvalue.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.constants.ManaType;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class ManaTypeInManaPoolCount implements DynamicValue {
private ManaType manaType;
public ManaTypeInManaPoolCount(ManaType manaType) {
this.manaType = manaType;
}
public ManaTypeInManaPoolCount(final ManaTypeInManaPoolCount dynamicValue) {
this.manaType = dynamicValue.manaType;
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
int amount = 0;
Player player = game.getPlayer(sourceAbility.getControllerId());
if (player != null) {
amount = player.getManaPool().get(manaType);
}
return amount;
}
@Override
public ManaTypeInManaPoolCount copy() {
return new ManaTypeInManaPoolCount(this);
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
StringBuilder sb = new StringBuilder();
switch (manaType) {
case BLACK:
sb.append("black");
break;
case GREEN:
sb.append("green");
break;
case RED:
sb.append("red");
break;
case BLUE:
sb.append("blue");
break;
case WHITE:
sb.append("white");
break;
case COLORLESS:
sb.append("colorless");
break;
}
sb.append(" mana in your mana pool");
return sb.toString();
}
}