package org.mage.test.cards.single.soi; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.game.permanent.Permanent; import org.junit.Assert; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * 4RR * Creature - Angel * Flying * * Whenever a source an opponent controls deals damage to you or a permanent you control, * you may have Flameblade Angel deal 1 damage to that source's controller. * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class FlamebladeAngelTest extends CardTestPlayerBase { /** * Reported bug: Not triggering when damage is dealt to the creatures I control. */ @Test public void testDamageToCreature() { addCard(Zone.BATTLEFIELD, playerA, "Flameblade Angel"); addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5 addCard(Zone.HAND, playerB, "Shock"); // instant deals 2 dmg to creature/player addCard(Zone.BATTLEFIELD, playerB, "Mountain"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock"); addTarget(playerB, "Wall of Roots"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); Permanent roots = getPermanent("Wall of Roots", playerA); Assert.assertEquals("Wall of Roots should have 2 damage dealt to it", 2, roots.getDamage()); assertGraveyardCount(playerB, "Shock", 1); assertLife(playerA, 20); assertLife(playerB, 19); // Angel should deal 1 damage to Shock's controller } /** * Reported bug: Not triggering when damage is dealt to the creatures I control. */ @Test public void testDamageToMultipleCreatures() { addCard(Zone.BATTLEFIELD, playerA, "Flameblade Angel"); addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5 addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2 addCard(Zone.HAND, playerB, "Shock", 2); // instant deals 2 dmg to creature/player addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock"); addTarget(playerB, "Wall of Roots"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock"); addTarget(playerB, "Grizzly Bears"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); Permanent roots = getPermanent("Wall of Roots", playerA); Assert.assertEquals("Wall of Roots should have 2 damage dealt to it", 2, roots.getDamage()); assertGraveyardCount(playerB, "Shock", 2); assertGraveyardCount(playerA, "Grizzly Bears", 1); assertLife(playerA, 20); assertLife(playerB, 18); // Angel should deal 1 damage twice to Shock's controller } /** * Reported bug: Not triggering when damage is dealt to the creatures I control. */ @Test public void testCombatDamageToCreatures() { addCard(Zone.BATTLEFIELD, playerA, "Flameblade Angel"); addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5 addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2 addCard(Zone.BATTLEFIELD, playerB, "Elite Vanguard"); // 2/1 addCard(Zone.BATTLEFIELD, playerB, "Hill Giant"); // 3/3 attack(2, playerB, "Elite Vanguard"); attack(2, playerB, "Hill Giant"); block(2, playerA, "Wall of Roots", "Hill Giant"); block(2, playerA, "Grizzly Bears", "Elite Vanguard"); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); execute(); Permanent roots = getPermanent("Wall of Roots", playerA); Assert.assertEquals("Wall of Roots should have 3 damage dealt to it", 3, roots.getDamage()); assertGraveyardCount(playerA, "Grizzly Bears", 1); assertGraveyardCount(playerB, "Elite Vanguard", 1); assertLife(playerA, 20); assertLife(playerB, 18); // Angel should deal 1 damage twice } }