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package mage.cards.h;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.permanent.token.HellionHasteToken;
/**
*
* @author jeffwadsworth
*/
public class HellionCrucible extends CardImpl {
public HellionCrucible(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
// {tap}: Add {C} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {1}{R}, {tap}: Put a pressure counter on Hellion Crucible.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.PRESSURE.createInstance()), new ManaCostsImpl("{1}{R}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
// {1}{R}, {tap}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new HellionHasteToken(), 1), new ManaCostsImpl("{1}{R}"));
ability.addCost(new TapSourceCost());
ability.addCost(new RemoveCountersSourceCost(CounterType.PRESSURE.createInstance(2)));
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}
public HellionCrucible(final HellionCrucible card) {
super(card);
}
@Override
public HellionCrucible copy() {
return new HellionCrucible(this);
}
}