/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.ExileTargetEffect; import mage.abilities.keyword.NinjutsuAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.other.OwnerIdPredicate; import mage.filter.predicate.permanent.UnblockedPredicate; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.target.common.TargetCardInOpponentsGraveyard; /** * * @author LevelX2 */ public class Skullsnatcher extends CardImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("unblocked attacker you control"); static { filter.add(new UnblockedPredicate()); } public Skullsnatcher(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}"); this.subtype.add("Rat"); this.subtype.add("Ninja"); this.power = new MageInt(2); this.toughness = new MageInt(1); // Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) this.addAbility(new NinjutsuAbility(new ManaCostsImpl("{B"))); // Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard. Effect effect = new ExileTargetEffect(null, "", Zone.GRAVEYARD); effect.setText("exile up to two target cards from that player's graveyard"); this.addAbility(new SkullsnatcherTriggeredAbility(effect)); } public Skullsnatcher(final Skullsnatcher card) { super(card); } @Override public Skullsnatcher copy() { return new Skullsnatcher(this); } } class SkullsnatcherTriggeredAbility extends TriggeredAbilityImpl { SkullsnatcherTriggeredAbility(Effect effect) { super(Zone.BATTLEFIELD, effect, false); } SkullsnatcherTriggeredAbility(final SkullsnatcherTriggeredAbility ability) { super(ability); } @Override public SkullsnatcherTriggeredAbility copy() { return new SkullsnatcherTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (((DamagedPlayerEvent) event).isCombatDamage() && event.getSourceId().equals(sourceId)) { FilterCard filter = new FilterCard("up to two target cards from that player's graveyard"); filter.add(new OwnerIdPredicate(event.getPlayerId())); filter.setMessage("up to two cards in " + game.getPlayer(event.getTargetId()).getLogName() + "'s graveyard"); this.getTargets().clear(); this.addTarget(new TargetCardInOpponentsGraveyard(0,2,filter)); return true; } return false; } @Override public String getRule() { return "Whenever {this} deals combat damage to a player, " + super.getRule(); } }