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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.PreventionEffectData;
import mage.abilities.effects.PreventionEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.TargetSource;
import java.util.UUID;
/**
*
* @author anonymous
*/
public class ChoArrimAlchemist extends CardImpl {
public ChoArrimAlchemist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}");
this.subtype.add("Human");
this.subtype.add("Spellshaper");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {1}{W}{W}, {tap}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChoArrimAlchemistEffect(), new ManaCostsImpl("{1}{W}{W}"));
ability.addCost(new TapSourceCost());
ability.addCost(new DiscardCardCost());
this.addAbility(ability);
}
public ChoArrimAlchemist(final ChoArrimAlchemist card) {
super(card);
}
@Override
public ChoArrimAlchemist copy() {
return new ChoArrimAlchemist(this);
}
}
class ChoArrimAlchemistEffect extends PreventionEffectImpl {
private final TargetSource target;
public ChoArrimAlchemistEffect() {
super(Duration.EndOfTurn, Integer.MAX_VALUE, false, false);
this.staticText = "The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.";
this.target = new TargetSource();
}
public ChoArrimAlchemistEffect(final ChoArrimAlchemistEffect effect) {
super(effect);
this.target = effect.target.copy();
}
@Override
public ChoArrimAlchemistEffect copy() {
return new ChoArrimAlchemistEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public void init(Ability source, Game game) {
this.target.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
PreventionEffectData preventionData = preventDamageAction(event, source, game);
this.used = true;
this.discard(); // only one use
if (preventionData.getPreventedDamage() > 0) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.gainLife(preventionData.getPreventedDamage(), game);
}
}
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (!this.used && super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getControllerId()) && event.getSourceId().equals(target.getFirstTarget())) {
return true;
}
}
return false;
}
}