package org.mage.test.cards.single.akh; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; public class BontuTheGlorifiedTest extends CardTestPlayerBase { String bontu = "Bontu the Glorified"; String swamp = "Swamp"; String grizzly = "Grizzly Bears"; @Test public void testBontuNotAttack() { addCard(Zone.BATTLEFIELD, playerA, bontu); addCard(Zone.BATTLEFIELD, playerA, swamp, 10); addCard(Zone.BATTLEFIELD, playerA, grizzly); attack(1, playerA, bontu); setStopAt(4, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerB, 20); } @Test public void testBontuAttack() { addCard(Zone.BATTLEFIELD, playerA, bontu); addCard(Zone.BATTLEFIELD, playerA, swamp, 10); addCard(Zone.BATTLEFIELD, playerA, grizzly); addCard(Zone.HAND, playerA, "Terror"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Terror", grizzly); attack(1, playerA, bontu); setStopAt(4, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerB, 16); } @Test public void testBontuSacAbility() { addCard(Zone.BATTLEFIELD, playerA, bontu); addCard(Zone.BATTLEFIELD, playerA, swamp, 10); addCard(Zone.BATTLEFIELD, playerA, grizzly); addCard(Zone.HAND, playerA, "Terror"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{B}"); setStopAt(4, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerB, 19); assertPermanentCount(playerA, grizzly, 0); } @Test public void testBontuSacAbilityTriggersAttack() { addCard(Zone.BATTLEFIELD, playerA, bontu); addCard(Zone.BATTLEFIELD, playerA, swamp, 10); addCard(Zone.BATTLEFIELD, playerA, grizzly); addCard(Zone.HAND, playerA, "Terror"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{B}"); attack(1, playerA, bontu); setStopAt(4, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerB, 15); assertPermanentCount(playerA, grizzly, 0); } }