/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class SurgeTest extends CardTestPlayerBase { /** * */ @Test public void testWithoutSurge() { addCard(Zone.BATTLEFIELD, playerA, "Island", 6); // Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn) // Return all nonland permanents to their owners' hands. If Crush of Tentacles surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. addCard(Zone.HAND, playerA, "Crush of Tentacles"); // {4}{U}{U} addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crush of Tentacles"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Crush of Tentacles", 1); assertHandCount(playerA, "Silvercoat Lion", 1); assertHandCount(playerB, "Silvercoat Lion", 1); assertPermanentCount(playerA, 6); } @Test public void testWithSurge() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 5); // Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn) // Return all nonland permanents to their owners' hands. If Crush of Tentacles surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. addCard(Zone.HAND, playerA, "Crush of Tentacles"); // {4}{U}{U} addCard(Zone.HAND, playerA, "Lightning Bolt"); addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); // Create a tokenonto the battlefield that's a copy of target creature you control. // Flashback {5}{U}{U}(You may cast this card from your graveyard for its flashback cost. Then exile it.) addCard(Zone.HAND, playerB, "Cackling Counterpart"); addCard(Zone.BATTLEFIELD, playerB, "Island", 3); addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Cackling Counterpart", "Silvercoat Lion"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crush of Tentacles with surge"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Lightning Bolt", 1); assertGraveyardCount(playerB, "Cackling Counterpart", 1); assertGraveyardCount(playerA, "Crush of Tentacles", 1); assertPermanentCount(playerA, "Octopus", 1); assertPermanentCount(playerB, "Silvercoat Lion", 0); assertHandCount(playerA, "Silvercoat Lion", 1); assertHandCount(playerB, "Silvercoat Lion", 1); assertPermanentCount(playerA, 7); assertLife(playerB, 17); } @Test public void testTyrantOfValakut() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6); // Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn) // Flying // When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. addCard(Zone.HAND, playerA, "Tyrant of Valakut"); // {5}{R}{R} addCard(Zone.HAND, playerA, "Lightning Bolt"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tyrant of Valakut"); addTarget(playerA, playerB); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Lightning Bolt", 1); assertPermanentCount(playerA, "Tyrant of Valakut", 1); assertLife(playerB, 14); } @Test public void testContainmentMembrane() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1); addCard(Zone.BATTLEFIELD, playerA, "Island", 1); // Enchant creature // Enchanted creature doesn't untap during its controller's untap step. // Surge {U} (You may cast a spell for its surge cost if you or a teammate have cast another spell in the same turn.) addCard(Zone.HAND, playerA, "Containment Membrane"); // {2}{U} addCard(Zone.HAND, playerA, "Lightning Bolt"); addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1, true); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Containment Membrane", "Silvercoat Lion"); setStopAt(2, PhaseStep.PRECOMBAT_MAIN); execute(); assertLife(playerB, 17); assertGraveyardCount(playerA, "Lightning Bolt", 1); assertPermanentCount(playerA, "Containment Membrane", 1); assertTapped("Silvercoat Lion", true); } }