package mage.target.common;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.target.TargetCard;
import java.util.UUID;
import mage.game.events.GameEvent;
import mage.players.Player;
public class TargetCardInOpponentsGraveyard extends TargetCard {
protected final boolean allFromOneOpponent;
public TargetCardInOpponentsGraveyard(FilterCard filter) {
this(1, 1, filter, false);
}
public TargetCardInOpponentsGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
this(minNumTargets, maxNumTargets, filter, false);
}
public TargetCardInOpponentsGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter, boolean allFromOneOpponent) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter);
this.allFromOneOpponent = allFromOneOpponent;
}
public TargetCardInOpponentsGraveyard(final TargetCardInOpponentsGraveyard target) {
super(target);
this.allFromOneOpponent = target.allFromOneOpponent;
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Card card = game.getCard(id);
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
if (game.getPlayer(source.getControllerId()).hasOpponent(card.getOwnerId(), game)) {
if (allFromOneOpponent && !targets.isEmpty()) {
Card firstCard = game.getCard(targets.keySet().iterator().next());
if (firstCard != null && !card.getOwnerId().equals(firstCard.getOwnerId())) {
return false;
}
}
return filter.match(card, game);
}
}
return false;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
return canChoose(null, sourceControllerId, game);
}
/**
* Checks if there are enough {@link Card} that can be chosen.
*
* @param sourceId - the target event source
* @param sourceControllerId - controller of the target event source
* @param game
* @return - true if enough valid {@link Card} exist
*/
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int possibleTargets = 0;
for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
if (!playerId.equals(sourceControllerId)) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
possibleTargets++;
if (possibleTargets >= this.minNumberOfTargets) {
return true;
}
}
}
}
}
}
return false;
}
@Override
public TargetCardInOpponentsGraveyard copy() {
return new TargetCardInOpponentsGraveyard(this);
}
}