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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.target.common;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbility;
import mage.constants.AbilityType;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterAbility;
import mage.game.Game;
import mage.game.stack.StackAbility;
import mage.game.stack.StackObject;
import mage.target.TargetObject;
/**
*
* @author emerald000
*/
public class TargetActivatedAbility extends TargetObject {
protected final FilterAbility filter;
public TargetActivatedAbility() {
this(new FilterAbility());
}
public TargetActivatedAbility(FilterAbility filter) {
this.minNumberOfTargets = 1;
this.maxNumberOfTargets = 1;
this.zone = Zone.STACK;
this.targetName = "activated ability";
this.filter = filter;
}
public TargetActivatedAbility(final TargetActivatedAbility target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
if (source != null && source.getSourceId().equals(id)) {
return false;
}
StackObject stackObject = game.getStack().getStackObject(id);
return stackObject != null && stackObject.getStackAbility() != null && stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED
&& filter.match(((ActivatedAbility) stackObject), game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
return canChoose(sourceControllerId, game);
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
for (StackObject stackObject : game.getStack()) {
if (stackObject.getStackAbility() != null
&& stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED
&& game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getStackAbility().getControllerId())) {
return true;
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
return possibleTargets(sourceControllerId, game);
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject : game.getStack()) {
if (stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED
&& game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getStackAbility().getControllerId())
&& filter.match(((ActivatedAbility) stackObject), game)) {
possibleTargets.add(stackObject.getStackAbility().getId());
}
}
return possibleTargets;
}
@Override
public TargetActivatedAbility copy() {
return new TargetActivatedAbility(this);
}
@Override
public Filter<Ability> getFilter() {
return new FilterAbility();
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder("activated ability (");
for (UUID targetId : getTargets()) {
StackAbility object = (StackAbility) game.getObject(targetId);
if (object != null) {
sb.append(object.getRule()).append(' ');
}
}
sb.append(')');
return sb.toString();
}
}