/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.target.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.ActivatedAbility; import mage.constants.AbilityType; import mage.constants.Zone; import mage.filter.Filter; import mage.filter.FilterAbility; import mage.game.Game; import mage.game.stack.StackAbility; import mage.game.stack.StackObject; import mage.target.TargetObject; /** * * @author emerald000 */ public class TargetActivatedAbility extends TargetObject { protected final FilterAbility filter; public TargetActivatedAbility() { this(new FilterAbility()); } public TargetActivatedAbility(FilterAbility filter) { this.minNumberOfTargets = 1; this.maxNumberOfTargets = 1; this.zone = Zone.STACK; this.targetName = "activated ability"; this.filter = filter; } public TargetActivatedAbility(final TargetActivatedAbility target) { super(target); this.filter = target.filter.copy(); } @Override public boolean canTarget(UUID id, Ability source, Game game) { if (source != null && source.getSourceId().equals(id)) { return false; } StackObject stackObject = game.getStack().getStackObject(id); return stackObject != null && stackObject.getStackAbility() != null && stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED && filter.match(((ActivatedAbility) stackObject), game); } @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { return canChoose(sourceControllerId, game); } @Override public boolean canChoose(UUID sourceControllerId, Game game) { for (StackObject stackObject : game.getStack()) { if (stackObject.getStackAbility() != null && stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED && game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getStackAbility().getControllerId())) { return true; } } return false; } @Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { return possibleTargets(sourceControllerId, game); } @Override public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = new HashSet<>(); for (StackObject stackObject : game.getStack()) { if (stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED && game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getStackAbility().getControllerId()) && filter.match(((ActivatedAbility) stackObject), game)) { possibleTargets.add(stackObject.getStackAbility().getId()); } } return possibleTargets; } @Override public TargetActivatedAbility copy() { return new TargetActivatedAbility(this); } @Override public Filter<Ability> getFilter() { return new FilterAbility(); } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder("activated ability ("); for (UUID targetId : getTargets()) { StackAbility object = (StackAbility) game.getObject(targetId); if (object != null) { sb.append(object.getRule()).append(' '); } } sb.append(')'); return sb.toString(); } }