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package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetOpponentsCreaturePermanent;
/**
*
* @author Styxo
*/
public class RocketTrooper extends CardImpl {
public RocketTrooper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add("Human");
this.subtype.add("Trooper");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Trooper creatures you control have "Whenever this creature enters the battlefield, it deals 1 damage to target creature an opponent controls".
Effect effect = new DamageTargetEffect(1);
effect.setText("Whenever this creature enters the battlefield, it deals 1 damage to target creature an opponent controls");
Ability ability = new EntersBattlefieldTriggeredAbility(effect, false, true);
ability.addTarget(new TargetOpponentsCreaturePermanent());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityControlledEffect(ability, Duration.WhileOnBattlefield,
new FilterCreaturePermanent("Trooper", "Trooper creatures"), false)));
}
public RocketTrooper(final RocketTrooper card) {
super(card);
}
@Override
public RocketTrooper copy() {
return new RocketTrooper(this);
}
}