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package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.common.DealsDamageToOneOrMoreCreaturesTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.effects.common.PutPermanentOnBattlefieldEffect;
import mage.abilities.effects.keyword.InvestigateEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.watchers.common.PermanentsSacrificedWatcher;
import java.util.List;
import java.util.UUID;
/**
* @author LevelX2
*/
public class BriarbridgePatrol extends CardImpl {
public BriarbridgePatrol(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.subtype.add("Human");
this.subtype.add("Warrior");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever Briarbridge Patrol deals damage to one or more creatures, investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.").
this.addAbility(new DealsDamageToOneOrMoreCreaturesTriggeredAbility(new InvestigateEffect(), false, false, false));
// At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
this.addAbility(new BeginningOfEndStepTriggeredAbility(Zone.BATTLEFIELD, new PutPermanentOnBattlefieldEffect(new FilterCreatureCard("a creature card")), TargetController.ANY,
BriarbridgePatrolCondition.instance, true), new PermanentsSacrificedWatcher());
}
public BriarbridgePatrol(final BriarbridgePatrol card) {
super(card);
}
@Override
public BriarbridgePatrol copy() {
return new BriarbridgePatrol(this);
}
}
enum BriarbridgePatrolCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
PermanentsSacrificedWatcher watcher = (PermanentsSacrificedWatcher) game.getState().getWatchers().get(PermanentsSacrificedWatcher.class.getSimpleName());
if (watcher != null) {
List<Permanent> sacrificedPermanents = watcher.getThisTurnSacrificedPermanents(source.getControllerId());
if (sacrificedPermanents != null && !sacrificedPermanents.isEmpty()) {
int amountOfClues = 0;
for (Permanent permanent : sacrificedPermanents) {
if (permanent.getSubtype(game).contains("Clue")) {
amountOfClues++;
}
}
return amountOfClues > 2;
}
}
return false;
}
@Override
public String toString() {
return "if you sacrificed three or more Clues this turn";
}
}