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package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author Loki
*/
public class DivinityOfPride extends CardImpl {
public DivinityOfPride(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W/B}{W/B}{W/B}{W/B}{W/B}");
this.subtype.add("Spirit");
this.subtype.add("Avatar");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Divinity of Pride gets +4/+4 as long as you have 25 or more life.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new BoostSourceEffect(4, 4, Duration.WhileOnBattlefield),
new DivinityOfPrideCondition(),
"{this} gets +4/+4 as long as you have 25 or more life")));
}
public DivinityOfPride(final DivinityOfPride card) {
super(card);
}
@Override
public DivinityOfPride copy() {
return new DivinityOfPride(this);
}
}
class DivinityOfPrideCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
return player != null && player.getLife() >= 25;
}
}