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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class ConstrictingSliver extends CardImpl {
private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("creature an opponent controls");
static {
filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
}
public ConstrictingSliver(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{W}");
this.subtype.add("Sliver");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls
// until this creature leaves the battlefield."
Ability ability = new EntersBattlefieldTriggeredAbility(new ConstrictingSliverExileEffect(), true);
ability.addTarget(new TargetCreaturePermanent(filterTarget));
ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new GainAbilityAllEffect(ability,
Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_SLIVERS,
"Sliver creatures you control have \"When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.\"")));
}
public ConstrictingSliver(final ConstrictingSliver card) {
super(card);
}
@Override
public ConstrictingSliver copy() {
return new ConstrictingSliver(this);
}
}
class ConstrictingSliverExileEffect extends OneShotEffect {
public ConstrictingSliverExileEffect() {
super(Outcome.Benefit);
this.staticText = "you may exile target creature an opponent controls until this creature leaves the battlefield";
}
public ConstrictingSliverExileEffect(final ConstrictingSliverExileEffect effect) {
super(effect);
}
@Override
public ConstrictingSliverExileEffect copy() {
return new ConstrictingSliverExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
// If the creature leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled.
if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
}
return false;
}
}