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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.ExileFromTopOfLibraryCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PreventDamageToControllerEffect;
import mage.abilities.keyword.CumulativeUpkeepAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class ThoughtLash extends CardImpl {
public ThoughtLash(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}{U}");
// Cumulative upkeep - Exile the top card of your library.
this.addAbility(new CumulativeUpkeepAbility(new ExileFromTopOfLibraryCost(1)));
// When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library.
this.addAbility(new ThoughtLashTriggeredAbility());
// Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToControllerEffect(Duration.EndOfTurn, 1), new ExileFromTopOfLibraryCost(1)));
}
public ThoughtLash(final ThoughtLash card) {
super(card);
}
@Override
public ThoughtLash copy() {
return new ThoughtLash(this);
}
}
class ThoughtLashTriggeredAbility extends TriggeredAbilityImpl {
ThoughtLashTriggeredAbility() {
super(Zone.BATTLEFIELD, new ThoughtLashExileLibraryEffect(), false);
}
ThoughtLashTriggeredAbility(final ThoughtLashTriggeredAbility ability) {
super(ability);
}
@Override
public ThoughtLashTriggeredAbility copy() {
return new ThoughtLashTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DIDNT_PAY_CUMULATIVE_UPKEEP;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getSourceId() != null && event.getSourceId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "When a player doesn't pay {this}'s cumulative upkeep, that player exiles all cards from his or her library.";
}
}
class ThoughtLashExileLibraryEffect extends OneShotEffect {
ThoughtLashExileLibraryEffect() {
super(Outcome.Detriment);
this.staticText = "that player exiles all cards from his or her library";
}
ThoughtLashExileLibraryEffect(final ThoughtLashExileLibraryEffect effect) {
super(effect);
}
@Override
public ThoughtLashExileLibraryEffect copy() {
return new ThoughtLashExileLibraryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Cards cards = new CardsImpl();
cards.addAll(controller.getLibrary().getTopCards(game, controller.getLibrary().size()));
controller.moveCards(cards, Zone.EXILED, source, game);
return true;
}
return false;
}
}