/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesCreatureTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DoIfCostPaid; import mage.abilities.effects.common.RegenerateTargetEffect; import mage.abilities.effects.common.continuous.AddCardSubTypeTargetEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author jeffwadsworth */ public class LimDulTheNecromancer extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls"); private static final FilterPermanent filter2 = new FilterPermanent("Zombie"); static { filter.add(new ControllerPredicate(TargetController.OPPONENT)); filter2.add(new SubtypePredicate("Zombie")); } public LimDulTheNecromancer(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}{B}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. this.addAbility(new DiesCreatureTriggeredAbility(new DoIfCostPaid(new LimDulTheNecromancerEffect(), new ManaCostsImpl("{1}{B}")), true, filter, true)); // {1}{B}: Regenerate target Zombie. Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateTargetEffect(), new ManaCostsImpl("{1}{B}")); ability2.addTarget(new TargetPermanent(filter2)); this.addAbility(ability2); } public LimDulTheNecromancer(final LimDulTheNecromancer card) { super(card); } @Override public LimDulTheNecromancer copy() { return new LimDulTheNecromancer(this); } } class LimDulTheNecromancerEffect extends OneShotEffect { public LimDulTheNecromancerEffect() { super(Outcome.PutCreatureInPlay); staticText = "return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types"; } public LimDulTheNecromancerEffect(final LimDulTheNecromancerEffect effect) { super(effect); } @Override public LimDulTheNecromancerEffect copy() { return new LimDulTheNecromancerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Card card = game.getCard(targetPointer.getFirst(game, source)); if (card != null) { if (controller.moveCards(card, Zone.BATTLEFIELD, source, game) && card.isCreature()) { Permanent creature = game.getPermanent(card.getId()); ContinuousEffect effect = new AddCardSubTypeTargetEffect("Zombie", Duration.WhileOnBattlefield); effect.setTargetPointer(new FixedTarget(creature.getId())); game.addEffect(effect, source); } } return true; } return false; } }