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package org.mage.test.cards.copy;
import mage.abilities.keyword.HasteAbility;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class FelhideSpiritbinderTest extends CardTestPlayerBase {
/**
* http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=17295&p=181417#p181440
* Felhide Spiritbinder does not seem to be giving haste or the enchantment
* subtype to tokens it creates..
*
*/
@Test
public void testTokenCopy() {
// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
// If you do, put a token onto the battlefield that's a copy of another target creature
// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
attack(2, playerB, "Felhide Spiritbinder");
setStopAt(4, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPermanentCount(playerB, "Silvercoat Lion", 1);
Permanent lion = getPermanent("Silvercoat Lion", playerB);
assertAbility(playerB, "Silvercoat Lion", HasteAbility.getInstance(), true);
Assert.assertEquals("token has to have card type enchantment", true, lion.getCardType().contains(CardType.ENCHANTMENT));
assertLife(playerA, 17);
assertLife(playerB, 20);
}
@Test
public void testTokenCopyExiled() {
// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
// If you do, put a token onto the battlefield that's a copy of another target creature
// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
attack(2, playerB, "Felhide Spiritbinder");
setStopAt(5, PhaseStep.UPKEEP);
execute();
assertPermanentCount(playerB, "Silvercoat Lion", 0);
assertLife(playerA, 17);
assertLife(playerB, 20);
}
@Test
public void testCopyATokenCreature() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.HAND, playerA, "Call of the Herd", 1);
// Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}.
// If you do, put a token onto the battlefield that's a copy of another target creature
// except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerB, "Felhide Spiritbinder", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Call of the Herd");
attack(2, playerB, "Felhide Spiritbinder");
setStopAt(4, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Elephant", 1);
assertPermanentCount(playerB, "Elephant", 1);
assertAbility(playerB, "Elephant", HasteAbility.getInstance(), true);
Permanent copiedTokenElephant = getPermanent("Elephant", playerB);
Assert.assertEquals("Elephant has Enchantment card type", true, copiedTokenElephant.getCardType().contains(CardType.ENCHANTMENT));
assertLife(playerA, 17);
assertLife(playerB, 20);
}
}