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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.LoseGameSourceControllerEffect;
import mage.abilities.effects.common.continuous.DontLoseByZeroOrLessLifeEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class Transcendence extends CardImpl {
public Transcendence(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}{W}{W}");
// You don't lose the game for having 0 or less life.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontLoseByZeroOrLessLifeEffect(Duration.WhileOnBattlefield)));
// When you have 20 or more life, you lose the game.
this.addAbility(new TranscendenceStateTriggeredAbility());
// Whenever you lose life, you gain 2 life for each 1 life you lost.
this.addAbility(new TranscendenceLoseLifeTriggeredAbility());
}
public Transcendence(final Transcendence card) {
super(card);
}
@Override
public Transcendence copy() {
return new Transcendence(this);
}
}
class TranscendenceStateTriggeredAbility extends StateTriggeredAbility {
TranscendenceStateTriggeredAbility() {
super(Zone.BATTLEFIELD, new LoseGameSourceControllerEffect());
}
TranscendenceStateTriggeredAbility(final TranscendenceStateTriggeredAbility ability) {
super(ability);
}
@Override
public TranscendenceStateTriggeredAbility copy() {
return new TranscendenceStateTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Player controller = game.getPlayer(this.getControllerId());
if (controller != null) {
return controller.getLife() >= 20;
}
return false;
}
@Override
public String getRule() {
return "When you have 20 or more life, you lose the game.";
}
}
class TranscendenceLoseLifeTriggeredAbility extends TriggeredAbilityImpl {
TranscendenceLoseLifeTriggeredAbility() {
super(Zone.BATTLEFIELD, new TranscendenceLoseLifeEffect(), false);
}
TranscendenceLoseLifeTriggeredAbility(final TranscendenceLoseLifeTriggeredAbility ability) {
super(ability);
}
@Override
public TranscendenceLoseLifeTriggeredAbility copy() {
return new TranscendenceLoseLifeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.LOST_LIFE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
for (Effect effect : this.getEffects()) {
if (effect instanceof TranscendenceLoseLifeEffect) {
((TranscendenceLoseLifeEffect) effect).setAmount(event.getAmount());
}
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever you lose life, you gain 2 life for each 1 life you lost.";
}
}
class TranscendenceLoseLifeEffect extends OneShotEffect {
private int amount = 0;
TranscendenceLoseLifeEffect() {
super(Outcome.GainLife);
this.staticText = "you gain 2 life for each 1 life you lost";
}
TranscendenceLoseLifeEffect(final TranscendenceLoseLifeEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public TranscendenceLoseLifeEffect copy() {
return new TranscendenceLoseLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.gainLife(2 * amount, game);
return true;
}
return false;
}
public void setAmount(int amount) {
this.amount = amount;
}
}