/*
*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*
*/
package mage.abilities.effects.common.continuous;
import java.util.UUID;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.choices.ChoiceColor;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.players.Player;
/**
* @author LevelX
*/
public class BecomesColorTargetEffect extends ContinuousEffectImpl {
private ObjectColor setColor;
/**
* Set the color of a spell or permanent
*
* @param duration
*/
public BecomesColorTargetEffect(Duration duration) {
this(null, duration, null);
}
public BecomesColorTargetEffect(ObjectColor setColor, Duration duration) {
this(setColor, duration, null);
}
public BecomesColorTargetEffect(ObjectColor setColor, Duration duration, String text) {
super(duration, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
this.setColor = setColor;
staticText = text;
}
public BecomesColorTargetEffect(final BecomesColorTargetEffect effect) {
super(effect);
this.setColor = effect.setColor;
}
@Override
public void init(Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return;
}
if (setColor == null) {
ChoiceColor choice = new ChoiceColor();
while (!choice.isChosen()) {
controller.choose(Outcome.PutManaInPool, choice, game);
if (!controller.canRespond()) {
return;
}
}
if (choice.getColor() != null) {
setColor = choice.getColor();
} else {
return;
}
if (!game.isSimulation()) {
game.informPlayers(controller.getLogName() + " has chosen the color: " + setColor.toString());
}
}
super.init(source, game); //To change body of generated methods, choose Tools | Templates.
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
if (setColor != null) {
boolean objectFound = false;
for (UUID targetId :targetPointer.getTargets(game, source)) {
MageObject targetObject = game.getObject(targetId);
if (targetObject != null) {
objectFound = true;
targetObject.getColor(game).setColor(setColor);
}
}
if (!objectFound && this.getDuration() == Duration.Custom) {
this.discard();
}
return true;
} else {
throw new UnsupportedOperationException("No color set");
}
}
@Override
public BecomesColorTargetEffect copy() {
return new BecomesColorTargetEffect(this);
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder();
sb.append("Target ").append(mode.getTargets().get(0).getTargetName());
sb.append(" becomes ");
if (setColor == null) {
sb.append("the color of your choice");
} else {
sb.append(setColor.getDescription());
}
sb.append(' ').append(duration.toString());
return sb.toString();
}
}