/* * * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. * */ package mage.abilities.effects.common.continuous; import java.util.UUID; import mage.MageObject; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.ContinuousEffectImpl; import mage.choices.ChoiceColor; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.game.Game; import mage.players.Player; /** * @author LevelX */ public class BecomesColorTargetEffect extends ContinuousEffectImpl { private ObjectColor setColor; /** * Set the color of a spell or permanent * * @param duration */ public BecomesColorTargetEffect(Duration duration) { this(null, duration, null); } public BecomesColorTargetEffect(ObjectColor setColor, Duration duration) { this(setColor, duration, null); } public BecomesColorTargetEffect(ObjectColor setColor, Duration duration, String text) { super(duration, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit); this.setColor = setColor; staticText = text; } public BecomesColorTargetEffect(final BecomesColorTargetEffect effect) { super(effect); this.setColor = effect.setColor; } @Override public void init(Ability source, Game game) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return; } if (setColor == null) { ChoiceColor choice = new ChoiceColor(); while (!choice.isChosen()) { controller.choose(Outcome.PutManaInPool, choice, game); if (!controller.canRespond()) { return; } } if (choice.getColor() != null) { setColor = choice.getColor(); } else { return; } if (!game.isSimulation()) { game.informPlayers(controller.getLogName() + " has chosen the color: " + setColor.toString()); } } super.init(source, game); //To change body of generated methods, choose Tools | Templates. } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } if (setColor != null) { boolean objectFound = false; for (UUID targetId :targetPointer.getTargets(game, source)) { MageObject targetObject = game.getObject(targetId); if (targetObject != null) { objectFound = true; targetObject.getColor(game).setColor(setColor); } } if (!objectFound && this.getDuration() == Duration.Custom) { this.discard(); } return true; } else { throw new UnsupportedOperationException("No color set"); } } @Override public BecomesColorTargetEffect copy() { return new BecomesColorTargetEffect(this); } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder(); sb.append("Target ").append(mode.getTargets().get(0).getTargetName()); sb.append(" becomes "); if (setColor == null) { sb.append("the color of your choice"); } else { sb.append(setColor.getDescription()); } sb.append(' ').append(duration.toString()); return sb.toString(); } }