package org.mage.test.cards.replacement; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Ignore; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class ClergyOfTheHolyNimbusTest extends CardTestPlayerBase { @Test public void testBasicRegeneration() { // If Clergy of the Holy Nimbus would be destroyed, regenerate it. // {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. addCard(Zone.BATTLEFIELD, playerB, "Clergy of the Holy Nimbus"); // {W} 1/1 addCard(Zone.HAND, playerA, "Doom Blade"); // {1}{B} destroy target non-black creature addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Doom Blade", "Clergy of the Holy Nimbus"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Doom Blade", 1); assertPermanentCount(playerB, "Clergy of the Holy Nimbus", 1); } @Test public void testCannotBeRegeneratedSpell() { // If Clergy of the Holy Nimbus would be destroyed, regenerate it. // {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. addCard(Zone.BATTLEFIELD, playerB, "Clergy of the Holy Nimbus"); // {W} 1/1 addCard(Zone.HAND, playerA, "Wrath of God"); // {2}{W}{W} destroy all creatures, they cannot be regenerated addCard(Zone.BATTLEFIELD, playerA, "Plains", 4); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Wrath of God", 1); assertGraveyardCount(playerB, "Clergy of the Holy Nimbus", 1); } // in game testing works correctly - not sure if the ability is being activated or not here. @Ignore @Test public void testOpponentPaysOneToNotAllowRegeneration() { // If Clergy of the Holy Nimbus would be destroyed, regenerate it. // {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. addCard(Zone.BATTLEFIELD, playerB, "Clergy of the Holy Nimbus"); // {W} 1/1 addCard(Zone.HAND, playerA, "Doom Blade"); // {1}{B} destroy target non-black creature addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}:"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Doom Blade", "Clergy of the Holy Nimbus"); setStopAt(1, PhaseStep.END_TURN); execute(); assertGraveyardCount(playerA, "Doom Blade", 1); assertGraveyardCount(playerB, "Clergy of the Holy Nimbus", 1); } }