/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AllyEntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.TargetPlayer; import java.util.List; import java.util.UUID; /** * * @author jeffwadsworth */ public class BalaGedThief extends CardImpl { public BalaGedThief(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}"); this.subtype.add("Human"); this.subtype.add("Rogue"); this.subtype.add("Ally"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. Ability ability = new AllyEntersBattlefieldTriggeredAbility(new BalaGedThiefEffect(), false); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } public BalaGedThief(final BalaGedThief card) { super(card); } @Override public BalaGedThief copy() { return new BalaGedThief(this); } } class BalaGedThiefEffect extends OneShotEffect { public BalaGedThiefEffect() { super(Outcome.Discard); this.staticText = "target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card"; } public BalaGedThiefEffect(final BalaGedThiefEffect effect) { super(effect); } @Override public BalaGedThiefEffect copy() { return new BalaGedThiefEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(source.getFirstTarget()); if (targetPlayer == null) { return false; } Player you = game.getPlayer(source.getControllerId()); FilterControlledPermanent filter = new FilterControlledPermanent(); filter.add(new SubtypePredicate("Ally")); int numberOfAllies = game.getBattlefield().countAll(filter, you.getId(), game); Cards cardsInHand = new CardsImpl(); cardsInHand.addAll(targetPlayer.getHand()); int count = Math.min(cardsInHand.size(), numberOfAllies); TargetCard target = new TargetCard(count, Zone.HAND, new FilterCard()); Cards revealedCards = new CardsImpl(); if (targetPlayer.choose(Outcome.DrawCard, cardsInHand, target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card card = game.getCard(targetId); if (card != null) { revealedCards.add(card); } } } TargetCard targetInHand = new TargetCard(Zone.HAND, new FilterCard("card to discard")); if (!revealedCards.isEmpty()) { targetPlayer.revealCards("Bala Ged Thief", revealedCards, game); you.choose(Outcome.Neutral, revealedCards, targetInHand, game); Card card = revealedCards.get(targetInHand.getFirstTarget(), game); if (card != null) { targetPlayer.discard(card, source, game); game.informPlayers(new StringBuilder("Bala Ged Thief: ").append(targetPlayer.getLogName()).append(" discarded ").append(card.getName()).toString()); } } return true; } }