/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.LoyaltyAbility; import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.FilterCard; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.NamePredicate; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; /** * * @author maurer.it_at_gmail.com */ public class NissaRevane extends CardImpl { private static final FilterCard nissasChosenFilter = new FilterCard("card named Nissa's Chosen"); private static final FilterCard elfFilter = new FilterCard("Elf creature cards"); static { nissasChosenFilter.add(new NamePredicate("Nissa's Chosen")); elfFilter.add(new SubtypePredicate("Elf")); } public NissaRevane(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{2}{G}{G}"); this.subtype.add("Nissa"); this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(2)); LoyaltyAbility ability1 = new LoyaltyAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(1, nissasChosenFilter)), 1); this.addAbility(ability1); LoyaltyAbility ability2 = new LoyaltyAbility(new NissaRevaneGainLifeEffect(), 1); this.addAbility(ability2); LoyaltyAbility ability3 = new LoyaltyAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(0, Integer.MAX_VALUE, elfFilter)), -7); this.addAbility(ability3); } public NissaRevane(final NissaRevane card) { super(card); } @Override public NissaRevane copy() { return new NissaRevane(this); } } class NissaRevaneGainLifeEffect extends OneShotEffect { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); static { filter.add(new SubtypePredicate("Elf")); } public NissaRevaneGainLifeEffect() { super(Outcome.GainLife); staticText = "You gain 2 life for each Elf you control"; } public NissaRevaneGainLifeEffect(final NissaRevaneGainLifeEffect effect) { super(effect); } @Override public NissaRevaneGainLifeEffect copy() { return new NissaRevaneGainLifeEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); int life = 2 * game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game); if (player != null) { player.gainLife(life, game); } return true; } }