/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.Set; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.MenaceAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author fireshoes */ public class SinProdder extends CardImpl { public SinProdder(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}"); this.subtype.add("Devil"); this.power = new MageInt(3); this.toughness = new MageInt(2); // Menace this.addAbility(new MenaceAbility()); // At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, // Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SinProdderEffect(), TargetController.YOU, false)); } public SinProdder(final SinProdder card) { super(card); } @Override public SinProdder copy() { return new SinProdder(this); } } class SinProdderEffect extends OneShotEffect { public SinProdderEffect() { super(Outcome.DrawCard); this.staticText = "reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, " + "{this} deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand"; } public SinProdderEffect(final SinProdderEffect effect) { super(effect); } @Override public SinProdderEffect copy() { return new SinProdderEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (controller != null && sourcePermanent != null) { if (controller.getLibrary().hasCards()) { Card card = controller.getLibrary().removeFromTop(game); if (card != null) { Cards cards = new CardsImpl(card); controller.revealCards(sourcePermanent.getIdName(), cards, game); StringBuilder sb = new StringBuilder(); sb.append("Put ").append(card.getName()).append(" in ").append(controller.getLogName()).append("'s graveyard?"); boolean putInGraveyard = false; Set<UUID> opponents = game.getOpponents(source.getControllerId()); for (UUID opponentUuid : opponents) { Player opponent = game.getPlayer(opponentUuid); if (opponent != null && !putInGraveyard && opponent.chooseUse(Outcome.Damage, sb.toString(), source, game)) { putInGraveyard = true; opponent.damage(card.getConvertedManaCost(), source.getSourceId(), game, false, true); } } if (putInGraveyard) { controller.moveCards(card, Zone.GRAVEYARD, source, game); } else { controller.moveCards(card, Zone.HAND, source, game); } return true; } } } return false; } }