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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.s;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class SinProdder extends CardImpl {
public SinProdder(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}");
this.subtype.add("Devil");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Menace
this.addAbility(new MenaceAbility());
// At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does,
// Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SinProdderEffect(), TargetController.YOU, false));
}
public SinProdder(final SinProdder card) {
super(card);
}
@Override
public SinProdder copy() {
return new SinProdder(this);
}
}
class SinProdderEffect extends OneShotEffect {
public SinProdderEffect() {
super(Outcome.DrawCard);
this.staticText = "reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, "
+ "{this} deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand";
}
public SinProdderEffect(final SinProdderEffect effect) {
super(effect);
}
@Override
public SinProdderEffect copy() {
return new SinProdderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && sourcePermanent != null) {
if (controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().removeFromTop(game);
if (card != null) {
Cards cards = new CardsImpl(card);
controller.revealCards(sourcePermanent.getIdName(), cards, game);
StringBuilder sb = new StringBuilder();
sb.append("Put ").append(card.getName()).append(" in ").append(controller.getLogName()).append("'s graveyard?");
boolean putInGraveyard = false;
Set<UUID> opponents = game.getOpponents(source.getControllerId());
for (UUID opponentUuid : opponents) {
Player opponent = game.getPlayer(opponentUuid);
if (opponent != null && !putInGraveyard && opponent.chooseUse(Outcome.Damage, sb.toString(), source, game)) {
putInGraveyard = true;
opponent.damage(card.getConvertedManaCost(), source.getSourceId(), game, false, true);
}
}
if (putInGraveyard) {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
} else {
controller.moveCards(card, Zone.HAND, source, game);
}
return true;
}
}
}
return false;
}
}