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package org.mage.test.cards.enchantments;
import mage.abilities.keyword.IndestructibleAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class LignifyTest extends CardTestPlayerBase {
/**
* Lignify shouldn't make the creature it enchants a (whatever it
* is)treefolk as it makes the creature just a treefolk i.e. a Sliver
* Hivelord enchanted by lignify should be just a treefolk and not a sliver
* treefolk
*/
@Test
public void LooseType() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
// Enchant creature
// Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
addCard(Zone.HAND, playerA, "Lignify", 1); // {1}{G}
// Sliver creatures you control have indestructible.
addCard(Zone.BATTLEFIELD, playerB, "Sliver Hivelord", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lignify", "Sliver Hivelord");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Lignify", 1);
assertPermanentCount(playerB, "Sliver Hivelord", 1);
assertAbility(playerB, "Sliver Hivelord", IndestructibleAbility.getInstance(), false);
assertPowerToughness(playerB, "Sliver Hivelord", 0, 4);
Permanent hivelord = getPermanent("Sliver Hivelord", playerB);
Assert.assertFalse("Sliver Hivelord may not be of subtype Sliver", hivelord.getSubtype(currentGame).contains("Sliver"));
}
}