/* * Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.tournament.pairing; import mage.game.tournament.Round; import mage.game.tournament.TournamentPairing; import mage.game.tournament.TournamentPlayer; import java.util.ArrayList; import java.util.List; /** * * @author BetaSteward_at_googlemail.com * @author Quercitron */ public class SwissPairingSimple { private final RoundPairings roundPairings; public SwissPairingSimple(List<TournamentPlayer> players, List<Round> rounds) { roundPairings = getPairingsSimple(players, rounds); } public RoundPairings getRoundPairings() { return roundPairings; } private RoundPairings getPairingsSimple(List<TournamentPlayer> players, List<Round> rounds) { List<TournamentPairing> pairings = new ArrayList<>(); List<TournamentPlayer> playerByes = new ArrayList<>(); // sort players by tournament points players.sort((p1, p2) -> p2.getPoints() - p1.getPoints()); // create pairings while (!players.isEmpty()) { TournamentPlayer player1 = players.get(0); players.remove(0); TournamentPlayer playerForPossibleSecondPairing = null; for (TournamentPlayer player2 : players) { if (alreadyPaired(rounds, player1, player2)) { // if already paired but equal points -> remember if second pairing is needed if (playerForPossibleSecondPairing == null) { playerForPossibleSecondPairing = player2; } } else { if (player2.getPoints() < player1.getPoints() && playerForPossibleSecondPairing != null) { // pair again with a player pairings.add(new TournamentPairing(player1, playerForPossibleSecondPairing)); players.remove(playerForPossibleSecondPairing); player1 = null; break; } else { // pair agains the next not paired before pairings.add(new TournamentPairing(player1, player2)); players.remove(player2); player1 = null; break; } } } if (player1 != null) { // no pairing done yet if (playerForPossibleSecondPairing != null) { // pair again with a player pairings.add(new TournamentPairing(player1, playerForPossibleSecondPairing)); players.remove(playerForPossibleSecondPairing); } else { // player free round - add to bye players of this round playerByes.add(player1); } } } return new RoundPairings(pairings, playerByes); } private boolean alreadyPaired(List<Round> rounds, TournamentPlayer player1, TournamentPlayer player2) { for (Round round : rounds) { for (TournamentPairing pairing : round.getPairs()) { if (pairing.getPlayer1().equals(player1) || pairing.getPlayer2().equals(player1)) { if (pairing.getPlayer1().equals(player2) || pairing.getPlayer2().equals(player2)) { return true; } } } } return false; } }