/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.condition.CompoundCondition; import mage.abilities.condition.common.SourceHasRemainedInSameZoneCondition; import mage.abilities.condition.common.SourceOnBattlefieldControlUnchangedCondition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.abilities.keyword.DeathtouchAbility; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.SuperType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreatureOrPlaneswalker; import mage.util.CardUtil; import mage.util.GameLog; import java.util.UUID; /** * * @author jeffwadsworth */ public class DragonlordSilumgar extends CardImpl { public DragonlordSilumgar(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}{B}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Elder"); this.subtype.add("Dragon"); this.power = new MageInt(3); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // Deathtouch this.addAbility(DeathtouchAbility.getInstance()); // When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. Ability ability = new EntersBattlefieldTriggeredAbility(new DragonlordSilumgarEffect(), false); ability.addTarget(new TargetCreatureOrPlaneswalker()); this.addAbility(ability); } public DragonlordSilumgar(final DragonlordSilumgar card) { super(card); } @Override public DragonlordSilumgar copy() { return new DragonlordSilumgar(this); } } class DragonlordSilumgarEffect extends OneShotEffect { public DragonlordSilumgarEffect() { super(Outcome.GainControl); this.staticText = "gain control of target creature or planeswalker for as long as you control {this}"; } public DragonlordSilumgarEffect(final DragonlordSilumgarEffect effect) { super(effect); } @Override public DragonlordSilumgarEffect copy() { return new DragonlordSilumgarEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent sourcePermanent = game.getPermanent(source.getSourceId()); Player controller = game.getPlayer(source.getControllerId()); Permanent target = game.getPermanent(getTargetPointer().getFirst(game, source)); if (controller != null && sourcePermanent != null && target != null && controller.getId().equals(sourcePermanent.getControllerId())) { SourceHasRemainedInSameZoneCondition condition = new SourceHasRemainedInSameZoneCondition(sourcePermanent.getId()); game.addEffect(new ConditionalContinuousEffect( new GainControlTargetEffect(Duration.Custom), new CompoundCondition(new SourceOnBattlefieldControlUnchangedCondition(), condition), null), source); if (!game.isSimulation()) { game.informPlayers(sourcePermanent.getLogName() + ": " + controller.getLogName() + " gained control of " + target.getLogName()); } sourcePermanent.addInfo("gained control of", CardUtil.addToolTipMarkTags("Gained control of: " + GameLog.getColoredObjectIdNameForTooltip(target)), game); } return false; } }