/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package mage.abilities.effects.common; import mage.Mana; import mage.abilities.Ability; import mage.game.Game; import mage.players.Player; /** * * @author LevelX2 */ public class AddManaToManaPoolTargetControllerEffect extends ManaEffect { protected Mana mana; protected boolean emptyOnlyOnTurnsEnd; public AddManaToManaPoolTargetControllerEffect(Mana mana, String textManaPoolOwner) { this(mana, textManaPoolOwner, false); } /** * Adds mana to the mana pool of target pointer player * * @param mana mana that will be added to the pool * @param textManaPoolOwner text that references to the mana pool owner (e.g. "damaged player's") * @param emptyOnTurnsEnd if set, the mana will empty only on end of turnstep * */ public AddManaToManaPoolTargetControllerEffect(Mana mana, String textManaPoolOwner, boolean emptyOnTurnsEnd) { super(); this.mana = mana; this.emptyOnlyOnTurnsEnd = emptyOnTurnsEnd; this.staticText = (textManaPoolOwner.equals("his or her")?"that player adds ":"add ") + mana.toString() + " to " + textManaPoolOwner + " mana pool"; } public AddManaToManaPoolTargetControllerEffect(final AddManaToManaPoolTargetControllerEffect effect) { super(effect); this.mana = effect.mana; this.emptyOnlyOnTurnsEnd = effect.emptyOnlyOnTurnsEnd; } @Override public AddManaToManaPoolTargetControllerEffect copy() { return new AddManaToManaPoolTargetControllerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(getTargetPointer().getFirst(game, source)); if (player != null) { player.getManaPool().addMana(mana, game, source, emptyOnlyOnTurnsEnd); return true; } return false; } @Override public Mana getMana(Game game, Ability source) { return mana; } }