/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.o; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.ExileFromGraveCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.keyword.InvestigateEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.target.common.TargetCardInYourGraveyard; import java.util.HashSet; import java.util.Set; import java.util.UUID; /** * * @author fireshoes */ public class OngoingInvestigation extends CardImpl { public OngoingInvestigation(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{U}"); // Whenever one or more creatures you control deal combat damage to a player, investigate. this.addAbility(new OngoingInvestigationTriggeredAbility()); // {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new InvestigateEffect(), new ManaCostsImpl("{1}{G}")); ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(new FilterCreatureCard("a creature card from your graveyard")))); ability.addEffect(new GainLifeEffect(2)); this.addAbility(ability); } public OngoingInvestigation(final OngoingInvestigation card) { super(card); } @Override public OngoingInvestigation copy() { return new OngoingInvestigation(this); } } class OngoingInvestigationTriggeredAbility extends TriggeredAbilityImpl { private boolean madeDamage = false; private Set<UUID> damagedPlayers = new HashSet<>(); public OngoingInvestigationTriggeredAbility() { super(Zone.BATTLEFIELD, new InvestigateEffect(), false); } public OngoingInvestigationTriggeredAbility(final OngoingInvestigationTriggeredAbility ability) { super(ability); this.madeDamage = ability.madeDamage; this.damagedPlayers = new HashSet<>(); this.damagedPlayers.addAll(ability.damagedPlayers); } @Override public OngoingInvestigationTriggeredAbility copy() { return new OngoingInvestigationTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_PLAYER || event.getType() == EventType.COMBAT_DAMAGE_STEP_POST; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getType() == EventType.DAMAGED_PLAYER) { DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event; Permanent p = game.getPermanent(event.getSourceId()); if (damageEvent.isCombatDamage() && p != null && p.getControllerId().equals(this.getControllerId())) { madeDamage = true; damagedPlayers.add(event.getPlayerId()); } } if (event.getType() == EventType.COMBAT_DAMAGE_STEP_POST) { if (madeDamage) { Set<UUID> damagedPlayersCopy = new HashSet<>(); damagedPlayersCopy.addAll(damagedPlayers); for(Effect effect: this.getEffects()) { effect.setValue("damagedPlayers", damagedPlayersCopy); } damagedPlayers.clear(); madeDamage = false; return true; } } return false; } @Override public String getRule() { return "Whenever one or more creatures you control deal combat damage to a player, " + super.getRule(); } }