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package mage.cards.n;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.GetEmblemEffect;
import mage.abilities.keyword.ReboundAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.command.emblems.NarsetTranscendentEmblem;
import mage.game.events.GameEvent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class NarsetTranscendent extends CardImpl {
public NarsetTranscendent(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{W}{U}");
this.subtype.add("Narset");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(6));
// +1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
this.addAbility(new LoyaltyAbility(new NarsetTranscendentEffect1(), 1));
// -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.
this.addAbility(new LoyaltyAbility(new CreateDelayedTriggeredAbilityEffect(new NarsetTranscendentTriggeredAbility()), -2));
// -9:You get an emblem with "Your opponents can't cast noncreature spells."
this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new NarsetTranscendentEmblem()), -9));
}
public NarsetTranscendent(final NarsetTranscendent card) {
super(card);
}
@Override
public NarsetTranscendent copy() {
return new NarsetTranscendent(this);
}
}
class NarsetTranscendentEffect1 extends OneShotEffect {
public NarsetTranscendentEffect1() {
super(Outcome.DrawCard);
this.staticText = "Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand";
}
public NarsetTranscendentEffect1(final NarsetTranscendentEffect1 effect) {
super(effect);
}
@Override
public NarsetTranscendentEffect1 copy() {
return new NarsetTranscendentEffect1(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && controller != null && controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().getFromTop(game);
if (card != null) {
CardsImpl cards = new CardsImpl();
cards.add(card);
controller.lookAtCards(sourceObject.getIdName(), cards, game);
if (!card.isCreature() && !card.isLand()) {
if (controller.chooseUse(outcome, "Reveal " + card.getLogName() + " and put it into your hand?", source, game)) {
controller.moveCards(card, Zone.HAND, source, game);
controller.revealCards(sourceObject.getIdName(), cards, game);
}
}
return true;
}
}
return false;
}
}
class NarsetTranscendentTriggeredAbility extends DelayedTriggeredAbility {
public NarsetTranscendentTriggeredAbility() {
super(new NarsetTranscendentGainReboundEffect(), Duration.EndOfTurn, true);
}
private NarsetTranscendentTriggeredAbility(final NarsetTranscendentTriggeredAbility ability) {
super(ability);
}
@Override
public NarsetTranscendentTriggeredAbility copy() {
return new NarsetTranscendentTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.getFromZone() == Zone.HAND) {
if (spell.getCard() != null
&& spell.getCard().isInstant() || spell.getCard().isSorcery()) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(spell.getId()));
}
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "When you cast your next instant or sorcery spell from your hand this turn, " + super.getRule();
}
}
class NarsetTranscendentGainReboundEffect extends ContinuousEffectImpl {
public NarsetTranscendentGainReboundEffect() {
super(Duration.Custom, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "it gains rebound";
}
public NarsetTranscendentGainReboundEffect(final NarsetTranscendentGainReboundEffect effect) {
super(effect);
}
@Override
public NarsetTranscendentGainReboundEffect copy() {
return new NarsetTranscendentGainReboundEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Spell spell = game.getStack().getSpell(getTargetPointer().getFirst(game, source));
if (spell != null) {
Card card = spell.getCard();
if (card != null) {
addReboundAbility(card, source, game);
}
} else {
discard();
}
return true;
}
return false;
}
private void addReboundAbility(Card card, Ability source, Game game) {
boolean found = false;
for (Ability ability : card.getAbilities()) {
if (ability instanceof ReboundAbility) {
found = true;
break;
}
}
if (!found) {
Ability ability = new ReboundAbility();
game.getState().addOtherAbility(card, ability);
}
}
}