/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.abilities.keyword.HexproofAbility; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class HexproofTest extends CardTestPlayerBase { /** * Tests one target gets hexproof */ @Test public void testOneTargetOneGainingHexproof() { addCard(Zone.BATTLEFIELD, playerA, "Forest", 4); addCard(Zone.BATTLEFIELD, playerA, "Elder of Laurels"); addCard(Zone.HAND, playerA, "Ranger's Guile"); addCard(Zone.BATTLEFIELD, playerB, "Island", 4); addCard(Zone.HAND, playerB, "Into the Void"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Into the Void", "Elder of Laurels"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Ranger's Guile", "Elder of Laurels"); setStopAt(2, PhaseStep.END_TURN); execute(); // because of hexproof the Elder should be onto the battlefield assertPermanentCount(playerA, "Elder of Laurels", 1); assertPowerToughness(playerA, "Elder of Laurels", 3, 4); assertAbility(playerA, "Elder of Laurels", HexproofAbility.getInstance(), true); } /** * Tests one target gets hexproof */ @Test public void testTwoTargetsOneGainingHexproof() { addCard(Zone.BATTLEFIELD, playerA, "Forest", 4); addCard(Zone.BATTLEFIELD, playerA, "Elder of Laurels"); addCard(Zone.BATTLEFIELD, playerA, "Arbor Elf"); addCard(Zone.HAND, playerA, "Ranger's Guile"); addCard(Zone.BATTLEFIELD, playerB, "Island", 4); addCard(Zone.HAND, playerB, "Into the Void"); // Return up to two target creatures to their owners' hands. castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Into the Void", "Elder of Laurels^Arbor Elf"); // Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Ranger's Guile", "Elder of Laurels"); setStopAt(2, PhaseStep.END_TURN); execute(); // because of hexproof the Elder should be onto the battlefield assertPermanentCount(playerA, "Elder of Laurels", 1); assertPowerToughness(playerA, "Elder of Laurels", 3, 4); assertAbility(playerA, "Elder of Laurels", HexproofAbility.getInstance(), true); assertPermanentCount(playerA, "Arbor Elf", 0); } }