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package org.mage.test.cards.abilities.keywords;
import mage.abilities.keyword.HexproofAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class HexproofTest extends CardTestPlayerBase {
/**
* Tests one target gets hexproof
*/
@Test
public void testOneTargetOneGainingHexproof() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
addCard(Zone.BATTLEFIELD, playerA, "Elder of Laurels");
addCard(Zone.HAND, playerA, "Ranger's Guile");
addCard(Zone.BATTLEFIELD, playerB, "Island", 4);
addCard(Zone.HAND, playerB, "Into the Void");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Into the Void", "Elder of Laurels");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Ranger's Guile", "Elder of Laurels");
setStopAt(2, PhaseStep.END_TURN);
execute();
// because of hexproof the Elder should be onto the battlefield
assertPermanentCount(playerA, "Elder of Laurels", 1);
assertPowerToughness(playerA, "Elder of Laurels", 3, 4);
assertAbility(playerA, "Elder of Laurels", HexproofAbility.getInstance(), true);
}
/**
* Tests one target gets hexproof
*/
@Test
public void testTwoTargetsOneGainingHexproof() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
addCard(Zone.BATTLEFIELD, playerA, "Elder of Laurels");
addCard(Zone.BATTLEFIELD, playerA, "Arbor Elf");
addCard(Zone.HAND, playerA, "Ranger's Guile");
addCard(Zone.BATTLEFIELD, playerB, "Island", 4);
addCard(Zone.HAND, playerB, "Into the Void");
// Return up to two target creatures to their owners' hands.
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Into the Void", "Elder of Laurels^Arbor Elf");
// Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Ranger's Guile", "Elder of Laurels");
setStopAt(2, PhaseStep.END_TURN);
execute();
// because of hexproof the Elder should be onto the battlefield
assertPermanentCount(playerA, "Elder of Laurels", 1);
assertPowerToughness(playerA, "Elder of Laurels", 3, 4);
assertAbility(playerA, "Elder of Laurels", HexproofAbility.getInstance(), true);
assertPermanentCount(playerA, "Arbor Elf", 0);
}
}