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package mage.cards.r;
import mage.MageInt;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.AnotherCardPredicate;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class RelentlessDead extends CardImpl {
public RelentlessDead(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{B}{B}");
this.subtype.add("Zombie");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Menace
this.addAbility(new MenaceAbility());
// When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand.
this.addAbility(new DiesTriggeredAbility(new DoIfCostPaid(new ReturnToHandSourceEffect(), new ManaCostsImpl("{B}"))));
// When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.
this.addAbility(new DiesTriggeredAbility(new RelentlessDeadEffect()));
}
public RelentlessDead(final RelentlessDead card) {
super(card);
}
@Override
public RelentlessDead copy() {
return new RelentlessDead(this);
}
}
class RelentlessDeadEffect extends OneShotEffect {
public RelentlessDeadEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield";
}
public RelentlessDeadEffect(final RelentlessDeadEffect effect) {
super(effect);
}
@Override
public RelentlessDeadEffect copy() {
return new RelentlessDeadEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.chooseUse(Outcome.BoostCreature, "Do you want to pay {X}?", source, game)) {
int costX = controller.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
Cost cost = new GenericManaCost(costX);
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
FilterCard filter = new FilterCard("Another target Zombie card with converted mana cost " + costX);
filter.add(new SubtypePredicate("Zombie"));
filter.add(new ConvertedManaCostPredicate(ComparisonType.EQUAL_TO, costX));
filter.add(new AnotherCardPredicate());
TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter);
if (controller.chooseTarget(outcome, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
}
}
}
}
return true;
}
return false;
}
}