/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetControlledCreaturePermanent; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * * @author North */ public class GravePact extends CardImpl { public GravePact(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{B}{B}{B}"); // Whenever a creature you control dies, each other player sacrifices a creature. this.addAbility(new GravePactTriggeredAbility()); } public GravePact(final GravePact card) { super(card); } @Override public GravePact copy() { return new GravePact(this); } } class GravePactTriggeredAbility extends TriggeredAbilityImpl { public GravePactTriggeredAbility() { super(Zone.BATTLEFIELD, new GravePactEffect()); } public GravePactTriggeredAbility(final GravePactTriggeredAbility ability) { super(ability); } @Override public GravePactTriggeredAbility copy() { return new GravePactTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD && ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) { Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD); if (permanent.getControllerId().equals(this.getControllerId()) && permanent.isCreature()) { return true; } } return false; } @Override public String getRule() { return "Whenever a creature you control dies, " + super.getRule(); } } class GravePactEffect extends OneShotEffect { public GravePactEffect() { super(Outcome.Sacrifice); this.staticText = "each other player sacrifices a creature"; } public GravePactEffect(final GravePactEffect effect) { super(effect); } @Override public GravePactEffect copy() { return new GravePactEffect(this); } @Override public boolean apply(Game game, Ability source) { List<UUID> perms = new ArrayList<>(); Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null && !playerId.equals(source.getControllerId())) { TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent(); target.setNotTarget(true); if (target.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Sacrifice, target, source, game); perms.addAll(target.getTargets()); } } } for (UUID permID : perms) { Permanent permanent = game.getPermanent(permID); if (permanent != null) { permanent.sacrifice(source.getSourceId(), game); } } return true; } return false; } }