/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.MageInt; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.HasteAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.mageobject.ConvertedManaCostPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInHand; import mage.target.common.TargetCardInYourGraveyard; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author jeffwadsworth */ public class SwiftWarkite extends CardImpl { public SwiftWarkite(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}{R}"); this.subtype.add("Dragon"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Flying this.addAbility(FlyingAbility.getInstance()); // When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. this.addAbility(new EntersBattlefieldTriggeredAbility(new SwiftWarkiteEffect(), true)); } public SwiftWarkite(final SwiftWarkite card) { super(card); } @Override public SwiftWarkite copy() { return new SwiftWarkite(this); } } class SwiftWarkiteEffect extends OneShotEffect { private static final FilterCard filter = new FilterCard("creature card with converted mana cost 3 or less from your hand or graveyard"); static { filter.add(new CardTypePredicate(CardType.CREATURE)); filter.add(new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, 4)); } SwiftWarkiteEffect() { super(Outcome.PutCardInPlay); this.staticText = "you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step"; } SwiftWarkiteEffect(final SwiftWarkiteEffect effect) { super(effect); } @Override public SwiftWarkiteEffect copy() { return new SwiftWarkiteEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { if (controller.chooseUse(Outcome.PutCardInPlay, "Put a creature card from your hand? (No = from your graveyard)", source, game)) { Target target = new TargetCardInHand(0, 1, filter); controller.choose(outcome, target, source.getSourceId(), game); Card card = controller.getHand().get(target.getFirstTarget(), game); if (card != null) { if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) { Permanent creature = game.getPermanent(card.getId()); if (creature != null) { ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom); effect.setTargetPointer(new FixedTarget(creature.getId(), creature.getZoneChangeCounter(game))); game.addEffect(effect, source); Effect effect2 = new ReturnToHandTargetEffect(); effect2.setTargetPointer(new FixedTarget(creature.getId(), creature.getZoneChangeCounter(game))); DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect2); game.addDelayedTriggeredAbility(delayedAbility, source); } } } } else { Target target = new TargetCardInYourGraveyard(0, 1, filter); target.choose(Outcome.PutCardInPlay, source.getControllerId(), source.getSourceId(), game); Card card = controller.getGraveyard().get(target.getFirstTarget(), game); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game); Permanent creature = game.getPermanent(card.getId()); if (creature != null) { ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom); effect.setTargetPointer(new FixedTarget(creature.getId(), creature.getZoneChangeCounter(game))); game.addEffect(effect, source); Effect effect2 = new ReturnToHandTargetEffect(); effect2.setTargetPointer(new FixedTarget(creature.getId(), creature.getZoneChangeCounter(game))); DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect2); game.addDelayedTriggeredAbility(delayedAbility, source); } } } return true; } return false; } }