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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.GetEmblemEffect;
import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.game.command.Emblem;
import mage.game.permanent.token.EtheriumCellToken;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.game.command.emblems.TezzeretTheSchemerEmblem;
/**
* @author JRHerlehy
*/
public class TezzeretTheSchemer extends CardImpl {
public TezzeretTheSchemer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{U}{B}");
this.subtype.add("Tezzeret");
//Starting Loyalty - 5
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(5));
// +1: Create a colorless artifact token named Etherium Cell which has "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new EtheriumCellToken()), 1));
// -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
DynamicValue count = new PermanentsOnBattlefieldCount(new FilterControlledArtifactPermanent("artifacts you control"));
Effect effect = new BoostTargetEffect(count, new SignInversionDynamicValue(count), Duration.EndOfTurn, true);
effect.setText("Target creature gets +X/-X until end of turn, where X is the number of artifacts you control");
Ability ability = new LoyaltyAbility(effect, -2);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// -7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new TezzeretTheSchemerEmblem()), -7));
}
public TezzeretTheSchemer(final TezzeretTheSchemer card) {
super(card);
}
@Override
public TezzeretTheSchemer copy() {
return new TezzeretTheSchemer(this);
}
}