/* /* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; /** * * @author Plopman */ public class LordOfTheVoid extends CardImpl { public LordOfTheVoid(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}{B}{B}"); this.subtype.add("Demon"); this.power = new MageInt(7); this.toughness = new MageInt(7); //Flying this.addAbility(FlyingAbility.getInstance()); //Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new LordOfTheVoidEffect(), false, true)); } public LordOfTheVoid(final LordOfTheVoid card) { super(card); } @Override public LordOfTheVoid copy() { return new LordOfTheVoid(this); } } class LordOfTheVoidEffect extends OneShotEffect { public LordOfTheVoidEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control"; } public LordOfTheVoidEffect(final LordOfTheVoidEffect effect) { super(effect); } @Override public LordOfTheVoidEffect copy() { return new LordOfTheVoidEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (player == null || controller == null) { return false; } Cards cards = new CardsImpl(); cards.addAll(player.getLibrary().getTopCards(game, 7)); controller.moveCards(cards, Zone.EXILED, source, game); if (!cards.getCards(new FilterCreatureCard(), game).isEmpty()) { TargetCard target = new TargetCard(Zone.EXILED, new FilterCreatureCard()); if (controller.chooseTarget(outcome, cards, target, source, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, false, null); } } } return true; } }