/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author North */ public class BranchingBolt extends CardImpl { private static final FilterCreaturePermanent filterFlying = new FilterCreaturePermanent("creature with flying"); private static final FilterCreaturePermanent filterNotFlying = new FilterCreaturePermanent("creature without flying"); static { filterFlying.add(new AbilityPredicate(FlyingAbility.class)); filterNotFlying.add(Predicates.not(new AbilityPredicate(FlyingAbility.class))); } public BranchingBolt(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{R}{G}"); // Choose one or both - this.getSpellAbility().getModes().setMinModes(1); this.getSpellAbility().getModes().setMaxModes(2); // Branching Bolt deals 3 damage to target creature with flying; this.getSpellAbility().addEffect(new DamageTargetEffect(3)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(filterFlying)); // or Branching Bolt deals 3 damage to target creature without flying. Mode mode = new Mode(); mode.getEffects().add(new DamageTargetEffect(3)); mode.getTargets().add(new TargetCreaturePermanent(filterNotFlying)); this.getSpellAbility().addMode(mode); } public BranchingBolt(final BranchingBolt card) { super(card); } @Override public BranchingBolt copy() { return new BranchingBolt(this); } } class BranchingBoltEffect extends OneShotEffect { public BranchingBoltEffect() { super(Outcome.Damage); this.staticText = "{this} deals 3 damage to target creature with flying and to target creature without flying"; } public BranchingBoltEffect(final BranchingBoltEffect effect) { super(effect); } @Override public BranchingBoltEffect copy() { return new BranchingBoltEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getFirstTarget()); if (permanent != null) { permanent.damage(3, source.getSourceId(), game, false, true); } permanent = game.getPermanent(source.getTargets().get(1).getFirstTarget()); if (permanent != null) { permanent.damage(3, source.getSourceId(), game, false, true); } return true; } }