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package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.CreateTokenTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.token.SpiritWhiteToken;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class BenevolentOffering extends CardImpl {
public BenevolentOffering(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{3}{W}");
// Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
this.getSpellAbility().addEffect(new BenevolentOfferingEffect1());
// Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.
this.getSpellAbility().addEffect(new BenevolentOfferingEffect2());
}
public BenevolentOffering(final BenevolentOffering card) {
super(card);
}
@Override
public BenevolentOffering copy() {
return new BenevolentOffering(this);
}
}
class BenevolentOfferingEffect1 extends OneShotEffect {
BenevolentOfferingEffect1() {
super(Outcome.Sacrifice);
this.staticText = "Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying";
}
BenevolentOfferingEffect1(final BenevolentOfferingEffect1 effect) {
super(effect);
}
@Override
public BenevolentOfferingEffect1 copy() {
return new BenevolentOfferingEffect1(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Target target = new TargetOpponent(true);
target.choose(Outcome.Sacrifice, source.getControllerId(), source.getSourceId(), game);
Player opponent = game.getPlayer(target.getFirstTarget());
if (opponent != null) {
Effect effect = new CreateTokenTargetEffect(new SpiritWhiteToken("C14"), 3);
effect.setTargetPointer(new FixedTarget(opponent.getId()));
effect.apply(game, source);
new CreateTokenEffect(new SpiritWhiteToken("C14"), 3).apply(game, source);
return true;
}
}
return false;
}
}
class BenevolentOfferingEffect2 extends OneShotEffect {
BenevolentOfferingEffect2() {
super(Outcome.Sacrifice);
this.staticText = "Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls";
}
BenevolentOfferingEffect2(final BenevolentOfferingEffect2 effect) {
super(effect);
}
@Override
public BenevolentOfferingEffect2 copy() {
return new BenevolentOfferingEffect2(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Target target = new TargetOpponent(true);
target.choose(Outcome.Sacrifice, source.getControllerId(), source.getSourceId(), game);
Player opponent = game.getPlayer(target.getFirstTarget());
if (opponent != null) {
int count = game.getBattlefield().countAll(new FilterCreaturePermanent(), controller.getId(), game) * 2;
controller.gainLife(count, game);
count = game.getBattlefield().countAll(new FilterCreaturePermanent(), opponent.getId(), game) * 2;
opponent.gainLife(count, game);
return true;
}
}
return false;
}
}