/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.permanent; import java.util.UUID; import mage.MageObject; import mage.abilities.Abilities; import mage.abilities.Ability; import mage.abilities.costs.mana.ManaCost; import mage.abilities.costs.mana.ManaCosts; import mage.abilities.keyword.TransformAbility; import mage.cards.Card; import mage.cards.LevelerCard; import mage.game.Game; import mage.game.events.ZoneChangeEvent; /** * @author BetaSteward_at_googlemail.com */ public class PermanentCard extends PermanentImpl { protected int maxLevelCounters; // A copy of the origin card that was cast (this is not the original card, so it's possible to chnage some attribute to this blueprint to change attributes to the permanent if it enters the battlefield with e.g. a subtype) protected Card card; // the number this permanent instance had protected int zoneChangeCounter; public PermanentCard(Card card, UUID controllerId, Game game) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); this.card = card; this.zoneChangeCounter = card.getZoneChangeCounter(game); // local value already set to the raised number init(card, game); } private void init(Card card, Game game) { power = card.getPower().copy(); toughness = card.getToughness().copy(); copyFromCard(card, game); // if temporary added abilities to the spell/card exist, you need to add it to the permanent derived from that card Abilities<Ability> otherAbilities = game.getState().getAllOtherAbilities(card.getId()); if (otherAbilities != null) { abilities.addAll(otherAbilities); } /*if (card.getCardType().contains(CardType.PLANESWALKER)) { this.loyalty = new MageInt(card.getLoyalty().getValue()); }*/ if (card instanceof LevelerCard) { maxLevelCounters = ((LevelerCard) card).getMaxLevelCounters(); } if (isTransformable()) { if (game.getState().getValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + getId()) != null) { game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + getId(), null); setTransformed(true); TransformAbility.transform(this, getSecondCardFace(), game); } } } public PermanentCard(final PermanentCard permanent) { super(permanent); this.card = permanent.card.copy(); this.maxLevelCounters = permanent.maxLevelCounters; this.zoneChangeCounter = permanent.zoneChangeCounter; } @Override public void reset(Game game) { // when the permanent is reset, copy all original values from the card // must copy card each reset so that the original values don't get modified copyFromCard(card, game); power.resetToBaseValue(); toughness.resetToBaseValue(); super.reset(game); } protected void copyFromCard(final Card card, final Game game) { this.name = card.getName(); this.abilities.clear(); if (this.faceDown) { for (Ability ability : card.getAbilities()) { if (ability.getWorksFaceDown()) { this.abilities.add(ability.copy()); } } } else { this.abilities = card.getAbilities().copy(); } this.abilities.setControllerId(this.controllerId); this.abilities.setSourceId(objectId); this.cardType.clear(); this.cardType.addAll(card.getCardType()); this.color = card.getColor(null).copy(); this.frameColor = card.getFrameColor(null).copy(); this.frameStyle = card.getFrameStyle(); this.manaCost = card.getManaCost().copy(); if (card instanceof PermanentCard) { this.maxLevelCounters = ((PermanentCard) card).maxLevelCounters; } this.subtype.clear(); this.subtype.addAll(card.getSubtype(game)); this.supertype.clear(); supertype.addAll(card.getSuperType()); this.expansionSetCode = card.getExpansionSetCode(); this.rarity = card.getRarity(); this.cardNumber = card.getCardNumber(); this.usesVariousArt = card.getUsesVariousArt(); transformable = card.isTransformable(); if (transformable) { this.nightCard = card.isNightCard(); if (!this.nightCard) { this.secondSideCard = card.getSecondCardFace(); this.secondSideCardClazz = this.secondSideCard.getClass(); } } this.flipCard = card.isFlipCard(); this.flipCardName = card.getFlipCardName(); } @Override public MageObject getBasicMageObject(Game game) { return card; } public Card getCard() { return card; } @Override public PermanentCard copy() { return new PermanentCard(this); } public int getMaxLevelCounters() { return this.maxLevelCounters; } @Override public boolean turnFaceUp(Game game, UUID playerId) { if (super.turnFaceUp(game, playerId)) { power.modifyBaseValue(power.getBaseValue()); toughness.modifyBaseValue(toughness.getBaseValue()); setManifested(false); setMorphed(false); return true; } return false; } @Override public void adjustTargets(Ability ability, Game game) { if (this.isTransformed() && card.getSecondCardFace() != null) { card.getSecondCardFace().adjustTargets(ability, game); } else { card.adjustTargets(ability, game); } } @Override public void adjustCosts(Ability ability, Game game) { if (this.isTransformed() && card.getSecondCardFace() != null) { card.getSecondCardFace().adjustCosts(ability, game); } else { card.adjustCosts(ability, game); } } @Override public ManaCosts<ManaCost> getManaCost() { if (faceDown) { // face down permanent has always {0} mana costs manaCost.clear(); return manaCost; } return super.getManaCost(); } @Override public int getConvertedManaCost() { if (isTransformed()) { // 711.4b While a double-faced permanent’s back face is up, it has only the characteristics of its back face. // However, its converted mana cost is calculated using the mana cost of its front face. This is a change from previous rules. // If a permanent is copying the back face of a double-faced card (even if the card representing that copy // is itself a double-faced card), the converted mana cost of that permanent is 0. return getCard().getConvertedManaCost(); } return super.getConvertedManaCost(); } @Override public int getZoneChangeCounter(Game game) { // permanent value of zone change counter stays always the same without exception of update during the process of putting the permanent onto the battlefield return zoneChangeCounter; } @Override public void updateZoneChangeCounter(Game game, ZoneChangeEvent event) { card.updateZoneChangeCounter(game, event); zoneChangeCounter = card.getZoneChangeCounter(game); } @Override public void setZoneChangeCounter(int value, Game game) { card.setZoneChangeCounter(value, game); } }