/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.ExileSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.*; import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class BalthorTheDefiled extends CardImpl { public BalthorTheDefiled(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}{B}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Zombie"); this.subtype.add("Dwarf"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Minion creatures get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Minion", "Minion creatures"), false))); // {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BalthorTheDefiledEffect(), new ManaCostsImpl("{B}{B}{B}")); ability.addCost(new ExileSourceCost()); this.addAbility(ability); } public BalthorTheDefiled(final BalthorTheDefiled card) { super(card); } @Override public BalthorTheDefiled copy() { return new BalthorTheDefiled(this); } } class BalthorTheDefiledEffect extends OneShotEffect { private static final FilterCreatureCard filter = new FilterCreatureCard(); static { filter.add(Predicates.or( new ColorPredicate(ObjectColor.BLACK), new ColorPredicate(ObjectColor.RED))); } public BalthorTheDefiledEffect() { super(Outcome.Detriment); this.staticText = "Each player returns all black and all red creature cards from his or her graveyard to the battlefield"; } public BalthorTheDefiledEffect(final BalthorTheDefiledEffect effect) { super(effect); } @Override public BalthorTheDefiledEffect copy() { return new BalthorTheDefiledEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Cards cardsToReturn = new CardsImpl(); for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { cardsToReturn.addAll(player.getGraveyard().getCards(filter, source.getSourceId(), source.getControllerId(), game)); } } controller.moveCards(cardsToReturn.getCards(game), Zone.BATTLEFIELD, source, game, false, false, true, null); return true; } return false; } }