/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.r;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ExileGraveyardAllPlayersEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
* @author LevelX2
*/
// http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/rtr
//
// While Rest in Peace is on the battlefield, abilities that trigger whenever a
// creature dies won't trigger because cards and tokens never reach a player's graveyard.
//
// If Rest in Peace is destroyed by a spell, Rest in Peace will be exiled and
// then the spell will be put into its owner's graveyard.
//
// If a card is discarded while Rest in Peace is on the battlefield, abilities
// that function when a card is discarded (such as madness) still work, even
// though that card never reaches a graveyard. In addition, spells or abilities
// that check the characteristics of a discarded card (such as Chandra Ablaze's
// first ability) can find that card in exile.
//
public class RestInPeace extends CardImpl {
public RestInPeace(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}");
// When Rest in Peace enters the battlefield, exile all cards from all graveyards.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ExileGraveyardAllPlayersEffect()));
// If a card or token would be put into a graveyard from anywhere, exile it instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RestInPeaceReplacementEffect()));
}
public RestInPeace(final RestInPeace card) {
super(card);
}
@Override
public RestInPeace copy() {
return new RestInPeace(this);
}
}
class RestInPeaceReplacementEffect extends ReplacementEffectImpl {
public RestInPeaceReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Exile);
staticText = "If a card or token would be put into a graveyard from anywhere, exile it instead";
}
public RestInPeaceReplacementEffect(final RestInPeaceReplacementEffect effect) {
super(effect);
}
@Override
public RestInPeaceReplacementEffect copy() {
return new RestInPeaceReplacementEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (((ZoneChangeEvent)event).getFromZone() == Zone.BATTLEFIELD) {
Permanent permanent = ((ZoneChangeEvent)event).getTarget();
if (permanent != null) {
return controller.moveCardToExileWithInfo(permanent, null, "", source.getSourceId(), game, Zone.BATTLEFIELD, true);
}
}
else {
Card card = game.getCard(event.getTargetId());
if (card != null) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
return controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, zEvent.getFromZone(), true);
}
}
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return ((ZoneChangeEvent)event).getToZone() == Zone.GRAVEYARD;
}
}