/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.effects.common.ExileGraveyardAllPlayersEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.players.Player; /** * @author LevelX2 */ // http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/rtr // // While Rest in Peace is on the battlefield, abilities that trigger whenever a // creature dies won't trigger because cards and tokens never reach a player's graveyard. // // If Rest in Peace is destroyed by a spell, Rest in Peace will be exiled and // then the spell will be put into its owner's graveyard. // // If a card is discarded while Rest in Peace is on the battlefield, abilities // that function when a card is discarded (such as madness) still work, even // though that card never reaches a graveyard. In addition, spells or abilities // that check the characteristics of a discarded card (such as Chandra Ablaze's // first ability) can find that card in exile. // public class RestInPeace extends CardImpl { public RestInPeace(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}"); // When Rest in Peace enters the battlefield, exile all cards from all graveyards. this.addAbility(new EntersBattlefieldTriggeredAbility(new ExileGraveyardAllPlayersEffect())); // If a card or token would be put into a graveyard from anywhere, exile it instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RestInPeaceReplacementEffect())); } public RestInPeace(final RestInPeace card) { super(card); } @Override public RestInPeace copy() { return new RestInPeace(this); } } class RestInPeaceReplacementEffect extends ReplacementEffectImpl { public RestInPeaceReplacementEffect() { super(Duration.WhileOnBattlefield, Outcome.Exile); staticText = "If a card or token would be put into a graveyard from anywhere, exile it instead"; } public RestInPeaceReplacementEffect(final RestInPeaceReplacementEffect effect) { super(effect); } @Override public RestInPeaceReplacementEffect copy() { return new RestInPeaceReplacementEffect(this); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { if (((ZoneChangeEvent)event).getFromZone() == Zone.BATTLEFIELD) { Permanent permanent = ((ZoneChangeEvent)event).getTarget(); if (permanent != null) { return controller.moveCardToExileWithInfo(permanent, null, "", source.getSourceId(), game, Zone.BATTLEFIELD, true); } } else { Card card = game.getCard(event.getTargetId()); if (card != null) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; return controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, zEvent.getFromZone(), true); } } } return false; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return ((ZoneChangeEvent)event).getToZone() == Zone.GRAVEYARD; } }