/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.RemoveCountersSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.GainLifeEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import java.util.UUID; /** * * @author jeffwadsworth */ public class AngelheartVial extends CardImpl { public AngelheartVial(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}"); // Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial. this.addAbility(new AngelheartVialTriggeredAbility()); // {2}, {tap}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainLifeEffect(2), new GenericManaCost(2)); ability.addCost(new TapSourceCost()); ability.addCost(new RemoveCountersSourceCost(new RemoveCountersSourceCost(CounterType.CHARGE.createInstance(4)))); ability.addEffect(new DrawCardSourceControllerEffect(1)); this.addAbility(ability); } public AngelheartVial(final AngelheartVial card) { super(card); } @Override public AngelheartVial copy() { return new AngelheartVial(this); } } class AngelheartVialTriggeredAbility extends TriggeredAbilityImpl { public AngelheartVialTriggeredAbility() { super(Zone.BATTLEFIELD, new AngelheartVialEffect(), true); } public AngelheartVialTriggeredAbility(final AngelheartVialTriggeredAbility ability) { super(ability); } @Override public AngelheartVialTriggeredAbility copy() { return new AngelheartVialTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.getControllerId())) { this.getEffects().get(0).setValue("damageAmount", event.getAmount()); return true; } return false; } @Override public String getRule() { return "Whenever you are dealt damage, you may put that many charge counters on {this}."; } } class AngelheartVialEffect extends OneShotEffect { public AngelheartVialEffect() { super(Outcome.Benefit); } public AngelheartVialEffect(final AngelheartVialEffect effect) { super(effect); } @Override public AngelheartVialEffect copy() { return new AngelheartVialEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { permanent.addCounters(CounterType.CHARGE.createInstance((Integer) this.getValue("damageAmount")), source, game); } return true; } }