package org.mage.test.cards.filters; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author noxx */ public class MassAppealTest extends CardTestPlayerBase { @Test public void testNoDraw() { addCard(Zone.BATTLEFIELD, playerA, "Island", 3); addCard(Zone.HAND, playerA, "Mass Appeal"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mass Appeal"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertLife(playerA, 20); assertLife(playerB, 20); assertHandCount(playerA, 0); assertHandCount(playerB, 0); } /** * Tests that cards will be drawn only for controller's permanents * Tests Human creatures with several subtypes (subtype comparison scope) */ @Test public void testDrawingCards() { addCard(Zone.BATTLEFIELD, playerA, "Island", 3); addCard(Zone.BATTLEFIELD, playerA, "Ana Disciple", 2); addCard(Zone.BATTLEFIELD, playerA, "Alabaster Mage", 3); addCard(Zone.HAND, playerA, "Mass Appeal"); addCard(Zone.BATTLEFIELD, playerB, "Ana Disciple", 6); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mass Appeal"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertLife(playerA, 20); assertLife(playerB, 20); assertHandCount(playerA, 5); assertHandCount(playerB, 0); } }