/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.decorator; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.condition.Condition; import mage.abilities.condition.FixedCondition; import mage.abilities.condition.LockedInCondition; import mage.abilities.effects.ContinuousRuleModifyingEffect; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author LevelX2 */ public class ConditionalContinuousRuleModifyingEffect extends ContinuousRuleModifyingEffectImpl { protected ContinuousRuleModifyingEffect effect; protected ContinuousRuleModifyingEffect otherwiseEffect; protected Condition condition; protected Condition baseCondition; protected boolean initDone = false; public ConditionalContinuousRuleModifyingEffect(ContinuousRuleModifyingEffect effect, Condition condition) { this(effect, condition, null); } public ConditionalContinuousRuleModifyingEffect(ContinuousRuleModifyingEffect effect, Condition condition, ContinuousRuleModifyingEffect otherwiseEffect) { super(effect.getDuration(), effect.getOutcome()); this.effect = effect; this.baseCondition = condition; this.otherwiseEffect = otherwiseEffect; } public ConditionalContinuousRuleModifyingEffect(final ConditionalContinuousRuleModifyingEffect effect) { super(effect); this.effect = (ContinuousRuleModifyingEffect) effect.effect.copy(); if (effect.otherwiseEffect != null) { this.otherwiseEffect = (ContinuousRuleModifyingEffect) effect.otherwiseEffect.copy(); } this.condition = effect.condition; this.baseCondition = effect.baseCondition; this.initDone = effect.initDone; } @Override public void init(Ability source, Game game) { super.init(source, game); if (baseCondition instanceof LockedInCondition) { condition = new FixedCondition(((LockedInCondition) baseCondition).getBaseCondition().apply(game, source)); } else { condition = baseCondition; } effect.setTargetPointer(this.targetPointer); effect.init(source, game); if (otherwiseEffect != null) { otherwiseEffect.setTargetPointer(this.targetPointer); otherwiseEffect.init(source, game); } initDone = true; } @Override public boolean isDiscarded() { return effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded()); } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean checksEventType(GameEvent event, Game game) { if (effect.checksEventType(event, game)) { return true; } else if (otherwiseEffect != null) { return otherwiseEffect.checksEventType(event, game); } return false; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (!initDone) { // if simpleStaticAbility, init won't be called init(source, game); } if (condition.apply(game, source)) { effect.setTargetPointer(this.targetPointer); return effect.applies(event, source, game); } else if (otherwiseEffect != null) { otherwiseEffect.setTargetPointer(this.targetPointer); return otherwiseEffect.applies(event, source, game); } return false; } @Override public String getText(Mode mode) { if (staticText == null || staticText.isEmpty() && this.effect != null) { // usefull for conditional night/day card abilities return effect.getText(mode); } return staticText; } @Override public ConditionalContinuousRuleModifyingEffect copy() { return new ConditionalContinuousRuleModifyingEffect(this); } @Override public boolean sendMessageToGameLog() { return effect.sendMessageToGameLog(); //To change body of generated methods, choose Tools | Templates. } @Override public boolean sendMessageToUser() { return effect.sendMessageToUser(); //To change body of generated methods, choose Tools | Templates. } @Override public String getInfoMessage(Ability source, GameEvent event, Game game) { return effect.getInfoMessage(source, event, game); //To change body of generated methods, choose Tools | Templates. } }