/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.PowerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author jeffwadsworth */ public class MayaelsAria extends CardImpl { public MayaelsAria(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{R}{G}{W}"); // At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. // Then you gain 10 life if you control a creature with power 10 or greater. // Then you win the game if you control a creature with power 20 or greater. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new MayaelsAriaEffect(), TargetController.YOU, false)); } public MayaelsAria(final MayaelsAria card) { super(card); } @Override public MayaelsAria copy() { return new MayaelsAria(this); } } class MayaelsAriaEffect extends OneShotEffect { public MayaelsAriaEffect() { super(Outcome.Benefit); this.staticText = "put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater"; } public MayaelsAriaEffect(final MayaelsAriaEffect effect) { super(effect); } @Override public MayaelsAriaEffect copy() { return new MayaelsAriaEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } // put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. FilterCreaturePermanent filter = new FilterCreaturePermanent(); filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 4)); if (game.getState().getBattlefield().countAll(filter, controller.getId(), game) > 0) { for (Permanent creature : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) { creature.addCounters(CounterType.P1P1.createInstance(), source, game); } } game.applyEffects(); // needed because otehrwise the +1/+1 counters wouldn't be taken into account // Then you gain 10 life if you control a creature with power 10 or greater. filter = new FilterCreaturePermanent(); filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 9)); if (game.getState().getBattlefield().countAll(filter, controller.getId(), game) > 0) { controller.gainLife(10, game); } // Then you win the game if you control a creature with power 20 or greater. filter = new FilterCreaturePermanent(); filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 19)); if (game.getState().getBattlefield().countAll(filter, controller.getId(), game) > 0) { controller.won(game); } return true; } }