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package mage.cards.l;
import mage.MageInt;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.NoSpellsWereCastLastTurnCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class LambholtPacifist extends CardImpl {
public LambholtPacifist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}");
this.subtype.add("Human");
this.subtype.add("Shaman");
this.subtype.add("Werewolf");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.transformable = true;
this.secondSideCardClazz = LambholtButcher.class;
// Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LambholtPacifistEffect()));
// At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
this.addAbility(new TransformAbility());
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), TargetController.ANY, false);
this.addAbility(new ConditionalTriggeredAbility(ability, NoSpellsWereCastLastTurnCondition.instance, TransformAbility.NO_SPELLS_TRANSFORM_RULE));
}
public LambholtPacifist(final LambholtPacifist card) {
super(card);
}
@Override
public LambholtPacifist copy() {
return new LambholtPacifist(this);
}
}
class LambholtPacifistEffect extends RestrictionEffect {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a creature with power 4 or greater");
static {
filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 3));
}
public LambholtPacifistEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack unless you control a creature with power 4 or greater";
}
public LambholtPacifistEffect(final LambholtPacifistEffect effect) {
super(effect);
}
@Override
public LambholtPacifistEffect copy() {
return new LambholtPacifistEffect(this);
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
if (game.getBattlefield().countAll(filter, source.getControllerId(), game) > 0) {
return false;
}
return true;
} // do not apply to other creatures.
return false;
}
}