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package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class BecomesBlockedTest extends CardTestPlayerBase {
/**
* Reported bug:
* There's something wrong with how Rabid Elephant is getting his +2/+2 bonus,
* it doesn't last until end of turn, but seems to be removed right after the blockers step.
*/
@Test
public void testRabidElephant() {
// {4}{G}
// Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
addCard(Zone.BATTLEFIELD, playerA, "Rabid Elephant", 1); // 3/4
addCard(Zone.BATTLEFIELD, playerB, "Savannah Lions", 1); // 2/1
addCard(Zone.BATTLEFIELD, playerB, "Hill Giant", 1); // 3/3
attack(1, playerA, "Rabid Elephant");
block(1, playerB, "Savannah Lions", "Rabid Elephant");
block(1, playerB, "Hill Giant", "Rabid Elephant");
// test passes if PhaseStep ends at DECLARE_BLOCKERS
//setStopAt(1, PhaseStep.DECLARE_BLOCKERS);
setStopAt(1, PhaseStep.COMBAT_DAMAGE);
execute();
// blocked by 2 creatures, so gets +2/+2 twice, making it 7/8
assertPowerToughness(playerA, "Rabid Elephant", 7, 8);
}
}