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package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.constants.PhaseStep;
import mage.game.Game;
/**
* This condtion does not check that the turnPhase is combat. You have to check
* this if needed on another place.
*
* @author LevelX2
*/
public enum BeforeBlockersAreDeclaredCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
return game.getStep().getType().isBefore(PhaseStep.DECLARE_BLOCKERS);
}
@Override
public String toString() {
return "before blockers are declared";
}
}