/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamagePlayersEffect; import mage.abilities.effects.common.UntapAllLandsControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author LevelX2 */ public class FieryGambit extends CardImpl { public FieryGambit(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{R}"); // Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. this.getSpellAbility().addEffect(new FieryGambitEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } public FieryGambit(final FieryGambit card) { super(card); } @Override public FieryGambit copy() { return new FieryGambit(this); } } class FieryGambitEffect extends OneShotEffect { public FieryGambitEffect() { super(Outcome.Benefit); this.staticText = "Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control"; } public FieryGambitEffect(final FieryGambitEffect effect) { super(effect); } @Override public FieryGambitEffect copy() { return new FieryGambitEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { int flipsWon = 0; boolean controllerStopped = false; while (controller.flipCoin(game)) { ++flipsWon; if (!controller.chooseUse(outcome, new StringBuilder("You won ").append(flipsWon).append(flipsWon == 1 ? " flip." : " flips.") .append(" Flip another coin?").toString(), source, game)) { controllerStopped = true; break; } } if (controllerStopped) { Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source)); if (creature != null) { creature.damage(3, source.getSourceId(), game, false, true); } if (flipsWon > 1) { new DamagePlayersEffect(6, TargetController.OPPONENT).apply(game, source); } if (flipsWon > 2) { controller.drawCards(9, game); new UntapAllLandsControllerEffect().apply(game, source); } } else { game.informPlayers(sourceObject.getIdName() + " had no effect"); } return true; } return false; } }