/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.DiesAttachedTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect; import mage.abilities.keyword.EnchantAbility; import mage.abilities.keyword.TransformAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.AttachmentType; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class SkinInvasion extends CardImpl { public SkinInvasion(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{R}"); this.subtype.add("Aura"); this.transformable = true; this.secondSideCardClazz = SkinShedder.class; // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted creature attacks each combat if able. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA))); // When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. this.addAbility(new TransformAbility()); this.addAbility(new DiesAttachedTriggeredAbility(new SkinInvasionEffect(), "enchanted creature", false)); } public SkinInvasion(final SkinInvasion card) { super(card); } @Override public SkinInvasion copy() { return new SkinInvasion(this); } } class SkinInvasionEffect extends OneShotEffect { public SkinInvasionEffect() { super(Outcome.PutCardInPlay); this.staticText = "return {this} to the battlefield transformed under your control"; } public SkinInvasionEffect(final SkinInvasionEffect effect) { super(effect); } @Override public SkinInvasionEffect copy() { return new SkinInvasionEffect(this); } @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(source.getSourceId()); Player controller = game.getPlayer(source.getControllerId()); if (card != null && controller != null) { game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + source.getSourceId(), Boolean.TRUE); controller.moveCards(card, Zone.BATTLEFIELD, source, game); return true; } return false; } }